Metal Slug Illo

Talk about all art or ask for advice.

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Metal Slug Illo

Post by The Raging Spaniard » Sun Aug 13, 2006 8:18 pm

So at work we started doing Dailies, nothing special I know, but we had some good subject matters: Space Nazis, Barbarians vs. Robots, Ninja Pirates, etc but like ... you know, people seemed to want more challenging stuff to do in their slack time, so we just started doing weeklies.

So, the first theme is "Design the Box Art for the next Metal Slug game", heres what I got so far :)

Image

If you have any comments, the sooner the better please, since I need to have a lot of it finished by the end of today. Ill update as I go

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Post by konflikti » Sun Aug 13, 2006 9:49 pm

It needs explosions and bigass gun on the main character. I can't see any gun on him which kinda bothers me, since Metal Slug is lot about guns.

Otherwise it's cool and stuff. I like the 'linear' advancement towards base thing. Very Metal Slug esque.
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Post by The Raging Spaniard » Mon Aug 14, 2006 12:44 am

Yeah the main guy originally was gonna have his backpack filled with weapons, but it ended up not working with the pose at all, so it was removed. Hell be holding his knife on his right hand and thats about all I can give him at this point.

Other than that, I dont know how to put an explosion on a character ;) but I want to build up the pretense of "shits gonna go down in about 5 seconds" so if I put any explosions then that pretense would go away

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Post by The Raging Spaniard » Mon Aug 14, 2006 8:05 am

Update:

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Post by Zephio » Tue Aug 15, 2006 3:47 am

That's pretty awesome TRS. It looks a little busy..but i guess that's just because it's a sketch.

I'm curious though...did you sketch this with a blue colored pencil and then ink it in with pen? I'm just wondering because it worked nicely and i kinda wanna try it

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Post by Dustin C. » Wed Aug 16, 2006 12:09 am

hmm...maybe energy building up around the cannons to show the impending doom. and possibly some gunfire around the main subject.
....
and some parachutting pandas in the sky for drama.

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Post by The Raging Spaniard » Wed Aug 16, 2006 1:40 am

Dustin C. wrote:hmm...maybe energy building up around the cannons to show the impending doom. and possibly some gunfire around the main subject.
....
and some parachutting pandas in the sky for drama.
Have you ever played the game?
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Post by Dustin C. » Thu Aug 17, 2006 12:54 pm

i know, i know, stealth is the key with the series. just makin a suggestion.
i figured at a time of '5 seconds before shit goes down' he would be in a bit more of a rush, and i notice that a guard see's him in the background.

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Post by The Raging Spaniard » Thu Aug 17, 2006 5:54 pm

Stealth is key? Seriously, you havent played it.

Its all action, but shit doesnt build up, it all happens at the same time
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Post by Kichiro » Thu Aug 17, 2006 6:12 pm

Ok normally I don't reply to artwork because I'm not at that level yet with my stuff. But I think the knife looking weird is ruining the sketch. It would be more logical if it were turned around with the slashing side on the outside. Also it looks like he's holding the knife with 3 fingers and the pinky doesn't fit on the handle anymore.
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